FFX - Script - Temples

The following section chronicles the optional text that can occur in various temples later in the game. Once you obtain the airship, you can visit the Chambers of the Fayth in each temple you've already visited (except for Bevelle's) to obtain some spheres and hear words of wisdom from the resident Fayth; as well, you can return to the "Ruins" from the start of the game, which is actually the Baaj Temple. And lastly is the text of the Remiem Temple, hidden on the outskirts of the Calm Lands. Re-visiting these temples are entirely optional, hence why this is in the Extras section. If you're interested in the dialogue from the optional "Cavern of the Stolen Fayth" sequence, it can be found in the Calm Lands section. So, without further ado, the dialogue from the temples!


[The group approaches the fayth. A woman with pigtails appears, and turns around to face them]

"Sin is cursed. Sin prays. It curses its form, it prays for dissolution."
"Sin sees dreams of its own destruction. Sin is looking at us."
"We live in a fading echo of time left us by the destroyer."
"Free him from Yu Yevon. Free him -- the fayth that has become Sin."


[The group approaches the fayth. An image of Ifrit appears, then dissapears. A man, who appears to be a Crusader, jumps down, turns and looks at the group]

"Sin swam in the sea near Zanarkand. Perhaps the waking dream eased its suffering."
"Your father touched Sin and became real that night, foundering in the seas of Spira."
"How sad now, that he is caught in the tragic spiral. He is Sin. He is lost."


[The group approaches the fayth. An image of Ixion appears, then dissapears. A plain-faced man appears, squatting. He stands up, and turns around]

"For a long time, we had forgotten how to go forward."
"You reminded us we must go forward."
"Yes, we must run."
"Let us go, you who share our dreaming."
"Come, and we will run till the dream's end."


[The group approaches the fayth. An image of Shiva appears, then dissapears. A woman in robes stands up, and turns around to face the group]

"Should the dreaming end, you too will disappear--Fade into Spira's sea, Spira's sky."
"But do not weep, nor rise in anger."
"Even we were once human. That is why we must dream."
"Let us summon a sea in a new dream world."
"A new sea for you to swim."


[Tidus returns to the "Ruins" from the start of the game, and jumps into the water. Tidus, Wakka, and Rikku are shown floating in it]

"Whassup? Something here?"

"I almost got eaten by a fiend here."
"Payback time!"

"I get the picture. All right, let's go!"

[They high five, and dive underwater. Once there, they get ambushed by the big-ass fish Tidus barely survived against at the start of the game! Boss fight vs. Geosgaeno. After it gets defeated, they travel through an underwater door, and encounter a room where you need the six Destruction Sphere treasures from around the world to enter. After that, you go into the Chamber of the Fayth. Yuna prays. The ghostly image of the fayth appears: it's Seymour's mother!]

"You are Maester Seymour's mother."

"So you know. Yet still you seek my aid?"
"My son... Do you not hate him?"
[They're silent]
"It is all right."
"He is the one who sowed the seeds of hatred. He is to blame."
[She turns. We see an image of the young Seymour, sitting, crying]
"But I am at fault for letting him become what he was."

[Scene change. We see a slightly older Seymour just....standing in a room with several bouquets of flowers]

"He was always alone--half Guado, half man."
"I wanted to give him the strength to live by himself."
"And so I became a fayth."
"because I let him taste power, he began to thirst for more."
"He was not satisifed with my aeon. He wanted more. More power."

[Scene change back to the group]

"And he found Sin."

"Come, summoner. I will bestow you with my power:"
"The Dark Aeon, Anima."
"Destroy Sin, and my son's obsession with it."
"Though it is small recompense for what I did to him."

[Tada! You get Anima!]


[The doors to the massive temple open. The group walks in; Belgemine is there]

"Welcome, Yuna."

"What is this place?"

"Remiem Temple."
"Once a great religious center in the Calm Lands, lost after the battle with Sin."

"And this is your home? What? You got something against company?"

"It's a long story. Easier perhaps to show you."

[Some pyreflies fly from her body]

"You're dead, too?"

"Don't send me just yet."
"There is still one thing left for me to do here."
"With the help I can give, a young summoner might just be able to defeat Sin."
"Well, Yuna?"
(At this point, Belgemine will say one of the four following things:
"I challenge you: if you cannot beat me, you'll never beat Sin."
"I will be the judge of your aeons' strength. Are you good enough, I wonder?"
"Well, Yuna, shall we see how well your training serves you?"
"If you've got what it takes to beat Sin, I should be no more than a bump in your path, right?"

[Pick between "I'll do my best." or "Perhaps later". By picking "I'll do my best", you'll get the chance to use your aeons against her aeons, 1 on 1]
"Very well. Before we begin..."
[She heals Yuna's aeons]
"Now, are you ready?"
[You take on her aeons one at a time. Presuming that you win...]
"You have made some progress, and for that I am glad."
"Take this. It may come in handy."
[Depending on which aeon you beat, she'll give you a prize. After defeating all of them, you'll be able to send her. Bye bye Belgemine!]

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