FFX - Abilities - Weapon

Weapon Abilities
Name Description Item
Sensor Allows you to view enemy's data during battle. Ability Sphere x 2
First Strike Character acts first at beginning of battle. Return Sphere
Initiative Raises the party's chances for a pre-emptive strike. Chocobo Feather x 6
Counter-Attack Character strikes back after being attacked. Friend Sphere
Evade & Counter Character evades intended attack and strikes back. Teleport Sphere
Magic Counter Character strikes back after being attacked with magic. Shining Gem x 16
Magic Booster Uses more MP to strengthen a spell. Turbo Ether x 30
Alchemy The effect of recovery items is increased. Healing Water x 4
Piercing Pierce the armor of armored enemies to do a normal amout of damage. Lv. 2 Key Sphere
Half MP Cost Cuts the MP cost of spells in half. Twin Stars x 20
One MP Cost Reduces the cost of all spells to one MP. Three Stars x 20
Double Overdrive Overdrive speed charges twice as fast. Underdog's Secret x 30
Triple Overdrive Overdrive speed charges three times as fast. Winning Formula x 30
SOS Overdrive Overdrive gauge charges twice as fast when HP is low. Gambler's Spirit x 20
Overdrive -> AP Earn more AP instead of charging Overdrive gauge. Door to Tomorrow x 10
Double AP Character earns twice as much AP. Megalixir x 20
Triple AP Character earns three times as much AP. Wings to Discovery x 50
No AP Character earns no AP. --
Break Damage Limit Allows max damage to exceed 9999. Dark Matter x 60
Gillionaire Amount of Gil recieved after battle is doubled. Designer Wallet x 30
Firestrike Adds fire element to physical attacks. Bomb Fragment x 4
Icestrike Adds ice element to physical attacks. Antarctic Wind x 4
Lightningstrike Adds lightning element to physical attacks. Electro Marble x 4
Waterstrike Adds water element to physical attacks. Fish Scale x 4
Deathstrike Almost always adds death to physical attacks. Farplane Wind x 60
Deathtouch Sometimes adds death to physical attacks. Farplane Shadow x 30
Zombiestrike Almost always adds zombie to physical attacks. Candle of Life x 30
Zombietouch Sometimes adds zombie to physical attacks. Holy Water x 70
Stonestrike Almost always adds petrify to physical attacks. Petrify Grenade x 60
Stonetouch Sometimes adds petrify to physical attacks. Petrify Grenade x 10
Poisonstrike Almost always adds poison to physical attacks. Poison Fang x 24
Poisontouch Sometimes adds poison to physical attacks. Antidote x 99
Sleepstrike Almost always adds sleep to physical attacks. Dream Powder x 16
Sleeptouch Sometimes adds sleep to physical attacks. Sleeping Powder x 10
Silencestrike Almost always adds silence to physical attacks. Silence Grenade x 20
Silencetouch Sometimes adds silence to physical attacks. Echo Screen x 60
Darkstrike Almost always adds darkness to physical attacks. Smoke Bomb x 20
Darktouch Sometimes adds darkness to physical attacks. Eye Drops x 60
Slowstrike Almost always adds slowness to physical attacks. Gold Hourglass x 30
Slowtouch Sometimes adds slowness to physical attacks. Silver Hourglass x 16
Strength +3% Raises strength by 3%. Power Sphere x 3
Strength +5% Raises strength by 5%. Stamina Spring x 2
Strength +10% Raises strength by 10%. Skill Sphere
Strength +20% Raises strength by 20%. Supreme Gem x 4
Magic +3% Raises magic by 3%. Magic Sphere x 3
Magic +5% Raises magic by 5%. Mana Spring x 2
Magic +10% Raises magic by 10%. Black Magic Sphere
Magic +20% Raises magic by 20%. Supreme Gem x 4
Capture Gives character ability to capture monsters in battle. --


FFX

Abilities