FFVIII - GFs - Shiva

Attack Diamond Dust  Render
Element Ice
Ice particles fall from the sky and suddenly form a icicle-like structure that contains Shiva, asleep. She opens her eyes and shatters the encasing ice that previously imprisoned her. She raises her hands, held together, and summons a ball of ice energy and blasts it into the enemy; a sea of ice engulfs them.
How to Gain
Very simple; on Disc 1, pretty much near the very start of the game, log on to the Balamb Network using the computer at the back of Squall's classroom. On the menu, select 'Tutorial' and you will receive the Guardian Forces Shiva and Quetzacoatl to help you on your way.
 Screenshots


Abilities: Junction | Command | Character | Party | Guardian Force | Menu



Abilities
Junction Abilities AP Needed
Str-J Allows character to junction magic to the Strength stat, raising the character's strength for physical attacks. 50
Vit-J Allows character to junction magic to the Vitality stat, raising the character's defense against physical attacks. 50
Spr-J Allows character to junction magic to the Spirit stat, raising the character's defense against magic attacks. Complete
Elem-Atk-J Allows character to junction an element to his/her physical attacks; e.g. if you junction Fire to Elem-Atk, that character's physical attacks will carry the Fire element. 160
Elem-Def-J Allows character to junction an element to his/her defense; e.g. if you junction Fire to Elem-Def, that character will take less damage from Fire-based attacks. 100
Elem-Defx2 Allows character to junction two elements to his/her elemental defense. 130
Command Abilities AP Needed
Magic Allows character to cast stored magic. Unavailable if character is Silenced. Complete
GF Allows character to summon a GF. Unavailable if character is Silenced. Complete
Draw Allows character to 'Draw' magic (or a GF) from an enemy. After selecting Draw, you are given the option of using the drawn magic immediately, or storing it for later use. Unavailable if character is Silenced. Complete
Item Allows character to use items from your inventory during battle. Not affected by Silence. Complete
Doom Allows character to inflict enemies with Doom, which starts a countdown until instant death. 60
Character Abilities AP Needed
Vit+20% Increases character's Vitality stat by 20%. 60
Vit+40% Increases character's Vitality stat by 40%. 120
Spr+20% Increases character's Spirit stat by 20%. 60
Spr+40% Increases character's Spirit stat by 40%. 120
Guardian Force Abilities AP Needed
SumMag+10% Increases the GF's attacking power by 10%. 40
SumMag+20% Increases the GF's attacking power by 20%. 70
SumMag+30% Increases the GF's attacking power by 30%. 140
Boost Temporarily increases GF's attacking power based on the number achieved (75-250) at the end of the boost period. Press Select during a summon animation, and then press Square repeatedly while the red X is NOT showing. 10
GFHP +10% Increases the GF's HP by 10%. 40
GFHP+ 20% Increases the GF's HP by 20%. 70
Menu Abilities AP Needed
I Mag-RF Allows you to convert certain items to water- and ice-based magic. 30

FFVIII

GFs