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Final Fantasy:VII Advent Children 60% complete

  Warning: Use of undefined constant Date - assumed 'Date' (this will throw an Error in a future version of PHP) in /mnt/web203/e0/91/54654191/htdocs/news/news.php on line 76 Nov 02, 2004
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Final Fantasy:VII Advent Children has got a lot of publicity for a film that isn't even complete and is yet to have a set release date. It has been screened at famous movie festivals in Venice, Montreal and, most recently, in Tokyo, Japan. Producer Shinji Hashimoto, co-director Takeshi Nozue, character supervisor Miyamoto and sequence supervisor Jinchi Morizumi were present in the event in Roppongi and revealed some interesting details concerning the upcoming Final Fantasy VII sequel.

Action sequences are one key element of the movie, and FFVII:AC will include such scenes that would be difficult to realise in a live-action movie. The focus is on the whole content, and not just the content of single pictures. It is important to try to recreate the world of Final Fantasy VII with the same atmosphere the game had. The developers have been careful not to damage the image of the original, and tried to stay as truthful as possible to the old game that many fans regard as the best of the saga. The characters of the game have gone through a serious makeover from videogame characters with distorted proportions, to realistic human-like characters. The first objective was to create realistic lifelike models of a man, woman and a child, over which the characters in the movie were then built upon.

"In his closing comments, producer Shinji Hashimoto explained that manga, anime and games are not limited to certain countries, but that they would be meaningless if they were not interesting. Therefore, he wanted to pay his respects to the people who created the original Final Fantasy VII eight years ago." –RPGfan

The game is still officially listed to be released before the end of the year, but the movie's director Takeshi Nozue mentioned that Final fantasy VII: Advent Children is now 60% complete. If Square Enix plans to still hold on to the deadline they will need to get almost half of the movie completed in less than two months, which seems a tad improbable. FF7AC.net reports that the Japanese release date of the movie has already been pushed back to 2005.

AdventChildren.net recently got their chance to talk to another Square Enix big shot about Advent Children – Nobuo Uematsu, who recently resigned from the company. Nobuo told that Advent Children's music is different from the music we have got used to listening to while playing the games – the music is more rock based. Composing music for a movie was a big challenge for Uematsu, because he has never worked on that field before.

Read AdventChildren.net's interview with Nobuo Uematsu

Before Crisis' stateside release within a year?

Chris Ruff, vice president of marketing and product management at Square Enix subsidiary UIEvolution, recently gave an interview at the CITA trade show where he commented on the company's plans to bring the firm's polymorphic content vision to the USA. UIEvolution has already been developing tools for PS2, PC and mobile phones to interact with each other. Final Fantasy XI based production was not mentioned, but Final Fantasy VII: Compilation's mobile phone instalment Before Crisis was: the game will be released in the US as soon as the technology for it becomes available. According to Ruff, it may not be more than 9 to 12 months away.

The official Before Crisis website has been updated recently with new screenshots, and some of them include Sephiroth.

Written by alhana
Image from SquareNet

Sources:
AdventChildren.net
RPGfan.com

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