FFVIII - Walkthrough - 2.10 On-Board Galbadia Garden

Items 1x Phoenix Down, Hi-Potion, Spd-J Scroll or 8x G-Returners, Cerberus' Card, 8x Mega Potion or Hero, Royal Crown
Magic Aura - draw point found near the tree
Protect - draw point found near goal post of the hockey field
Life - draw point found in the locker room of G-Garden
Haste - draw point found in the main hall of G-Garden
Shell - draw point found at the Athletic Ground of G-Garden
GFs Cerberus, Alexander
Save Points G-Garden - Assembly Area
G-Garden - Hall
G-Garden 2F - before fighting Seifer
G-Garden 2F - hidden
Monsters Galbadia Garden
Death Claw: Aero
Slapper: Blizzard, [Blizzara], {Blizzaga}, {Water}
Tri-Face: Bio, Pain, Silence, Blind
Jelleye: Fire*, Thunder*, Blizzard*
Creeps: Thunder*, Life, {Death}
Cerberus: Quake, Triple, Double (GF)
Seifer: Fire*, Thunder*, Dispel*, Haste (Boss)
Edea: Blizzaga, Demi, Esuna, Alexander (Boss)

The layout is rather confusing and it infested with numerous doors and walkways. You will be re-joined by your fellow members and be asked to re-organize your party. Now there is a Save Point here and this is the core of your mission. Note that you will encounter random battles here.

GETTING KEYCARD NO. 1
Take the path leading towards right. Next you will be in a walkway with 3 doors and only one is opened [on the right]. Actually is the staircase. Walk up the stairs and you will find Fuujin and Raijin there on each side of the stairs. Talk to them and take the left path. Now enter the room on the right. You will meet a Garden Cadet, talk to him and get the KeyCard. Now head for the area where the Save Point is.

GETTING KEYCARD NO. 2
From the area where the Save Point is, take the left path. Enter the door on the left. It leads to the hockey field. Cross the field [you will encounter easy hockey players in that area]. There is a Magic Stone under the goal post [the one that you can't get it previously.] Now you can get another Draw Point from the room on the left. Okay, head for the door on the right. You will be now at the walkway with three paths, head right and you find a guy in the lecture hall, talk to him and you will get KeyCard No. 2. Now return to the area where you find the Save Point is.

Getting the Guardian Force, Cerberus
Now head back the path leading right and up the stairs where you find both Raijin and Fuujin. Head up to the next floor and you will find a door, which you will be able to enter the stadium with. Next jump onto the field, examine the gate facing south and you will find another Draw Point. Now head left. Inside the building again, head south, ignoring the stairs for the time being, to the main hall. You will find the Cerberus on the centre spot, where you found the hidden Draw Point. Before fighting him, edge around to the back and use the Save Point to the rear. Now for the Cerberus battle (Press Circle to approach it!).

Cerberus
LV 28 HP 9,800 Mug Spd-J Scroll AP 30
Draw Win
Quake, Double, Triple 8x G-Returner, Cerberus Card
Weaknesses & Immunities Attacks
No effect: Wind; Absorb: Thunder Berserk, (tail whip), Triple, Tornado, Thunder*
Cerberus has very damaging attacks, with powerful spells such as Tornado (about 600+ HP damage to all members) and Thundaga (600+ to one ally). Use magic such as Firaga and Thundaga, which can be drawn from the enemies in the area where you find the ship (Draw Triple and cast three magics in a row!).

As always, use your Guardian Force's as much as possible (except for Quetzalcoatl and Pandemona) and make sure none of your members have their HP below 1,000.

After defeating Cerberus, he will be added to your Guardian Force collection!

After the battle, remember to draw some magic from the Draw Point under the yellow light. Save your game if needed and use a Tent.

Now head west and enter the door on the left side of the walkway, talk to the girl and she will give KeyCard No. 3. Now return back to the main hall. Head to the stairs which lead to the second floor.

MEETING SEIFER AND EDEA ON THE 3RD FLOOR...
On the second floor, head west and you find the elevator, board it and you will be lead to the floor where you met Seifer and Edea. There is a Save Point here. Next approaches Seifer and you will have a sequence. After that long talk, prepare for another BOSS fight against Seifer. Well this time, 3 versus 1 !

Seifer
LV 20 HP 7,000 Mug Hero AP 20
Draw Win
Fire*, Thunder*, Dispel, Haste 8x Mega Potion
Weaknesses & Immunities Attacks
Weak: Poison (gunblade swipe), Firaga, Fire, Thundara, Demon Slice, Cura
Seifer finally has made a great improvement. He is much tougher and stronger, but still has a weak point.... You can draw Haste from him and use it for faster summoning of G.F. monsters. There is a tendency of him using his trademark on Squall, the Demon Slice [about 1000+ HP damage]. So make sure other characters has a couple of Life Magic and Phoenix Downs in their inventory. Cast Aura and make full use of Squall devastating trademark and use it on Seifer.

FINDING EDEA... FINAL BATTLE OF DISC 2
After Seifer has been defeated, Edea stands up and left the area with her disappearing technique.. Now use the Save Point and SAVE your game! Next head for the elevator and head for the second floor...

Now head for the hall which is located on the right side, which you have to walk around it. Next examine the stand and you will have another event... Edea will appear from the top! Seifer will come in later and prepared for a tough fight...

Seifer
LV 20 HP 5,000 Mug Hero AP 50
Draw Win
Fire*, Thunder*, Dispel, Haste 1x Force Armlet, 1x Hero
Weaknesses & Immunities Attacks
Weak: Poison (gunblade), Fira, Thundara
Edea
LV 20 HP 10,000 Mug Royal Crown AP 50
Draw Win
Blizzard*, Demi, Esuna, Alexander 1x Force Armlet, 1x Hero
Weaknesses & Immunities Attacks
Maelstorm, Death, Silence, Blizzaga, Dispel, Reflect
Draw Alexander from Edea as soon as possible!!

This battle is pretty tough. First of all, you can only fight against Seifer, but he's pretty weak with his HP having been depleted. Draw 'Haste', storing a few of them, and keep on using your Guardian Force's.

Once Seifer is defeated, you will fight Edea. She's not such a push-over as Seifer was as she's improved vastly since you last met. Her 'Maelstorm' not only does 500+ HP damage to all members, but also causes the 'Curse' status. Draw 'Esuna' from her, or use your own magic, to neutralise the status. Have someone with ITEM as their fourth command as Remedy/Echo Screen will be very useful to cure the 'Silence' disorder. Edea has a tendancy to cast 'Reflect' on herself, so counter it with 'Dispel'.

Use G.F's on her to dish out most of the damage, and 'Aura' so you use your special moves to inflict additional damage. Draw 'Demi' and use it on her to reduce her present HP by a quarter! Have Life magic in someone's inventory and a couple of Phoenix Downs.

Now you will view the scene of Seifer falling on the ground. Rinoa will approach Seifer, showing some concern and suddenly fall onto the ground. Next Quistis will come in if she isn't in your party. Edea will regain her consicious and she is actually the "Matron" referred by Squall and his party [except for Rinoa]. Worst of there is another huge question mark, Edea, during all this while, did not know what she has been doing all this while... SAVE your game.

END OF DISC 2



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FFVIII

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